Playtime

2 interactive dresses. Super organza and electronic devices.

2011

Inspired by director Jacques Tati’s film of the same title, Playtime lets the viewer reflect on appearances and the perception of objects in space. Compared to haute couture by French writer François Ede, the film presents a world where modern architecture and urban surveillance are overtly present, while using stylistic techniques to fool the viewer, such as trompe l’oeil and mirror effects. Taken into the world of fashion, this critical and playful point of view allows Ying Gao to explore the concept of transformation, like in Walking City and Living Pod. In the context of a fashion show with sounds and lighting, the possibility for the viewer to photograph or shoot the pieces on video is rendered difficult: the dresses will appear blurry in the recorded image. The first dress will appear blurry and the second dress, for example, will react to the flash of the camera, itself becoming a light source when a photo is taken.



                       
FRANÇAIS
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